#include <stdarg.h>#include <gandalf/vision/camera.h>#include <gandalf/vision/camera_linear.h>#include <gandalf/vision/camera_affine.h>#include <gandalf/vision/camera_radial_dist1.h>#include <gandalf/vision/camera_radial_dist2.h>#include <gandalf/vision/camera_radial_dist3.h>#include <gandalf/vision/camera_stereographic.h>#include <gandalf/vision/camera_equidistant.h>#include <gandalf/vision/camera_sine_law.h>#include <gandalf/vision/camera_equi_solid_angle.h>#include <gandalf/vision/camera_xy_dist4.h>#include <gandalf/vision/camera_radial_dist1_inv.h>#include <gandalf/vision/camera_cubic_Bspline.h>#include <gandalf/vision/camera_cubic_Bspline_inv.h>#include <gandalf/common/numerics.h>Functions | |
| Gan_Bool | gan_camera_build_va (Gan_Camera *camera, Gan_CameraType type, double zh, double fx, double fy, double x0, double y0,...) |
| Constructs a structure representing a camera. | |
| Gan_Bool | gan_camera_internalize (Gan_Camera *camera) |
| Builds the internals of a camera. | |
| Gan_Bool | gan_camera_identical (const Gan_Camera *camera1, const Gan_Camera *camera2) |
| Checks whether two cameras have identical parameters. | |
| Gan_SquMatrix33 | gan_camera_fill_matrix_s (const Gan_Camera *camera) |
| Fills and returns a 3x3 upper triangular camera matrix. | |
| Gan_Matrix33 | gan_camera_fill_fullmatrix_s (const Gan_Camera *camera) |
| Fills and returns a full 3x3 camera matrix. | |
| Gan_Bool | gan_camera_set_common_fields (Gan_Camera *camera, Gan_CameraType type, double zh, double fx, double fy, double x0, double y0) |
| Set common fields of camera structure. | |
Part of: Gandalf Library
1.3.9.1