#include <gandalf/vision/cameraf_sine_law.h>
Defines | |
#define | CFX camera->fx |
#define | CFY camera->fy |
#define | CX0 camera->x0 |
#define | CY0 camera->y0 |
Functions | |
Gan_Bool | gan_cameraf_build_sine_law (Gan_Camera_f *camera, float zh, float fx, float fy, float x0, float y0) |
Builds a structure representing a sine law camera. |
Part of: Gandalf Library