#include <gandalf/common/misc_defs.h>
#include <stdlib.h>
#include <gandalf/image/image_defs.h>
Go to the source code of this file.
Defines | |
#define | GAN_PIXEL struct Gan_Vector2_f32 |
#define | GAN_PIXEL_FORMAT 3D vector field |
#define | GAN_PIXEL_TYPE 32-bit floating point |
#define | GAN_IMAGE_FORM_GEN gan_image_form_gen_vfield3D_f32 |
#define | GAN_IMAGE_SET_GEN gan_image_set_gen_vfield3D_f32 |
#define | GAN_IMAGE_ALLOC gan_image_alloc_vfield3D_f32 |
#define | GAN_IMAGE_ALLOC_DATA gan_image_alloc_data_vfield3D_f32 |
#define | GAN_IMAGE_FORM gan_image_form_vfield3D_f32 |
#define | GAN_IMAGE_FORM_DATA gan_image_form_data_vfield3D_f32 |
#define | GAN_IMAGE_SET gan_image_set_vfield3D_f32 |
#define | GAN_IMAGE_SET_PIX gan_image_set_pix_vfield3D_f32 |
#define | GAN_IMAGE_GET_PIX gan_image_get_pix_vfield3D_f32 |
#define | GAN_IMAGE_GET_PIXPTR gan_image_get_pixptr_vfield3D_f32 |
#define | GAN_IMAGE_GET_PIXARR gan_image_get_pixarr_vfield3D_f32 |
#define | GAN_IMAGE_FILL_CONST gan_image_fill_const_vfield3D_f32 |
#define | GAN_IMAGE_GET_ACTIVE_SUBWINDOW gan_image_get_active_subwindow_vfield3D_f32 |
#define | GAN_IMAGE_MASK_WINDOW gan_image_mask_window_vfield3D_f32 |
#define | GAN_IMAGE_CLEAR_WINDOW gan_image_clear_window_vfield3D_f32 |
Functions | |
Gan_Image * | gan_image_set_gen_vfield3D_f32 (Gan_Image *img, unsigned long height, unsigned long width, unsigned long stride, Gan_Bool alloc_pix_data) |
Not a user function. | |
Gan_Image * | gan_image_form_gen_vfield3D_f32 (Gan_Image *img, unsigned long height, unsigned long width, unsigned long stride, Gan_Bool alloc_pix_data, struct Gan_Vector2_f32 *pix_data, size_t pix_data_size, struct Gan_Vector2_f32 **row_data, size_t row_data_size) |
Not a user function. | |
Gan_Bool | gan_image_get_active_subwindow_vfield3D_f32 (const Gan_Image *image, Gan_ImageWindow *subwin) |
Computes bounding box of non-zero pixels in grey-level image. | |
Gan_Vector2_f32 * | gan_image_get_pixptr_vfield3D_f32 (const Gan_Image *img, unsigned row, unsigned col) |
Return a pointer to a pixel from a 3D vector 32-bit floating image. | |
Gan_Vector2_f32 ** | gan_image_get_pixarr_vfield3D_f32 (const Gan_Image *img) |
Return the pixel array from a 3D vector 32-bit floating image. | |
Gan_Bool | gan_image_mask_window_vfield3D_f32 (Gan_Image *pImage, unsigned r0, unsigned c0, unsigned height, unsigned width) |
Clear binary image except in specified rectangular region. | |
Gan_Bool | gan_image_clear_window_vfield3D_f32 (Gan_Image *pImage, unsigned r0, unsigned c0, unsigned height, unsigned width) |
Clear binary image in specified rectangular region. | |
Gan_Image * | gan_image_alloc_vfield3D_f32 (unsigned long height, unsigned long width) |
Macro: Allocate a new 3D vector image with type 32-bit floating. | |
Gan_Image * | gan_image_form_vfield3D_f32 (Gan_Image *img, unsigned long height, unsigned long width) |
Macro: Forms and returns a new 3D vector image with type 32-bit floating. | |
Gan_Image * | gan_image_alloc_data_vfield3D_f32 (unsigned long height, unsigned long width, unsigned long stride, struct Gan_Vector2_f32 *pix_data, size_t pix_data_size, struct Gan_Vector2_f32 **row_data, size_t row_data_size) |
Macro: Allocates and returns a new 3D vector 32-bit floating image. | |
Gan_Image * | gan_image_form_data_vfield3D_f32 (Gan_Image *img, unsigned long height, unsigned long width, unsigned long stride, struct Gan_Vector2_f32 *pix_data, size_t pix_data_size, struct Gan_Vector2_f32 **row_data, size_t row_data_size) |
Macro: Forms and returns a new 3D vector 32-bit floating image. | |
Gan_Image * | gan_image_set_vfield3D_f32 (Gan_Image *img, unsigned long height, unsigned long width) |
Macro: Set an existing image to be 3D vector with type 32-bit floating. | |
Gan_Bool | gan_image_set_pix_vfield3D_f32 (Gan_Image *img, unsigned row, unsigned col, struct Gan_Vector2_f32 *pix) |
Macro: Set a pixel in a 3D vector 32-bit floating image. | |
Gan_Vector2_f32 | gan_image_get_pix_vfield3D_f32 (const Gan_Image *img, unsigned row, unsigned col) |
Macro: Return a pixel from a 3D vector 32-bit floating image. | |
Gan_Bool | gan_image_fill_const_vfield3D_f32 (Gan_Image *img, struct Gan_Vector2_f32 *pix) |
Macro: Fills all the pixels in a 3D vector 32-bit floating image. |
Part of: Gandalf Library